Tuesday 4 December 2012

Unit 2: Modelling/Lighting/Texturing Developments

Further developments in Maya, playing around with textures and finishing touches to the modelling. I've decided to cut a bit out from my original concept because it made the scene feel very cluttered and small, which it the opposite feeling I want from my scene. 



Lighting Experiments:
Trying out different lighting options in my scene and different positions using Directional Lights and a Spot Light.







This last one was my attempt of trying to find the best camera angle for my scene as well.



1 comment:

  1. This is looking really awesome! I'm excited to see the final effect of your work! : D

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