Showing posts with label Unit 4. Show all posts
Showing posts with label Unit 4. Show all posts
Friday, 3 May 2013
Thursday, 2 May 2013
Unit 4: Pipeline
Normal Cell 1:
Ambient Render Cell 1:
Beauty Render Cell 1:
Normal Cell 2:
Ambient Render Cell 2:
Beauty Render Cell 2:
Normal Cell 3:
Ambient Render Cell 3:
Beauty Render Cell 3:
Cells Textured:
Cells Wireframe:
Monday, 29 April 2013
Friday, 26 April 2013
Tuesday, 16 April 2013
Unit 4: Cell Texturing
So I have started on the textutring of my models, Playing around with the settings etc to try and create something jelly-like for my cells.
Cells:
Cells:
Saturday, 13 April 2013
Unit 4: Modelling Progress
Finishing off some of the models ready for texturing next week. Also re-done some of my older ones because I wasn't happy with them.
The 3 different versions of the cell have been re-done:
Cell 1
The 3 different versions of the cell have been re-done:
Cell 1
Cell 2
Cell 3
Catapult
Scales
Squishy Things
Cannon
Monday, 25 March 2013
Unit 4: Animatic Progress
Following the feedback gained in the Pitch, I decided to include a "Game Over" section to my animatic to help explain what happens when the cells cannot pass through the checkpoints. This is the storyboard for this section:
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