Monday, 10 December 2012

Unit 2: Scene In It's Final Forms

Finishing my modelling and texturing, making sure the camera view is in a good position, changing the render settings and messing around with the lighting; it's either too bright, too dark, too green or too blue.. Damn lighting.








Thursday, 6 December 2012

Unit 2: Scene Updates

Current progress on my scene; adding in the textures and improving the lighting and other general things in the scene. Slowly getting there. 




Tuesday, 4 December 2012

Unit 2: Modelling/Lighting/Texturing Developments

Further developments in Maya, playing around with textures and finishing touches to the modelling. I've decided to cut a bit out from my original concept because it made the scene feel very cluttered and small, which it the opposite feeling I want from my scene. 



Lighting Experiments:
Trying out different lighting options in my scene and different positions using Directional Lights and a Spot Light.







This last one was my attempt of trying to find the best camera angle for my scene as well.