The videos below all use some elements of darkness or silhouettes that is then infiltrated by colour. I'm also looking at the use of colour in these videos and ways that I can use them for my animation.
Showing posts with label Story-Telling and Commission. Show all posts
Showing posts with label Story-Telling and Commission. Show all posts
Saturday, 2 March 2013
Unit 4: Visual Ideas
I'm trying to find a style choice for my animation, I've spent the morning looking through various animations and openings trying to refine my ideas a bit more.
The videos below all use some elements of darkness or silhouettes that is then infiltrated by colour. I'm also looking at the use of colour in these videos and ways that I can use them for my animation.
The videos below all use some elements of darkness or silhouettes that is then infiltrated by colour. I'm also looking at the use of colour in these videos and ways that I can use them for my animation.
Friday, 1 March 2013
Saturday, 16 February 2013
Saturday, 9 February 2013
Unit 3: Finalised Character Sheet - Undertaker
Finally cleaned up the previous drawings and done a few more views of his face to help with storyboarding.
Friday, 8 February 2013
Thursday, 7 February 2013
Unit 3: Environment Concepts
2 Environment concepts: Art Gallery and Bowling Alley. Both concepts in colour and black and white to help it tie into my idea. Trying to keep a consistent colour pallet and style through them as well.
Wednesday, 6 February 2013
Unit 3: Art Snob Face Ideas
So, I'm still struggling a bit with the design of this character, but I think he is slowly getting there with each attempt.
Tuesday, 5 February 2013
Unit 3: Prop Concept
My prop is the bowling ball, I didn't want to complicate it's design because I felt a plain ball helped with its characteristics more.
Monday, 4 February 2013
Unit 3: Initial Storyboarding
This is starting from the section where the bowling ball escapes, I still need to do the ending and beginning, but this is the bit I needed to figure out more. Hand-Drawn because I found that easier at this stage.
Sunday, 3 February 2013
Unit 3: Influence Maps
Influence maps for the Art Snob, since I'm having a bit of difficulty with his style at the moment, and for the bowling ball.
Saturday, 2 February 2013
Unit 3: The Undertaker Facial Expressions
Working out the facial expressions of the Undertaker, and generally working on his characters a bit more, better skin etc, even an Undertaker deserves a facial.
Thursday, 31 January 2013
Unit 3: Art Snob - Possible Design
Trying to work out the possible look for one of my characters, he still needs some work, either more stylised or changing some of the facial structure. Body to follow.
Sunday, 27 January 2013
Unit 3: Script Ideas - Bowling Ball Section
A small re-write of the bowling ball section of the script, some potential new ideas.
Thursday, 24 January 2013
Unit 3: Ideas Revisited
Some rough ideas following the feedback I received from my OGR, not quite sure where this could go, but, they are possibilities
Tuesday, 22 January 2013
Thursday, 17 January 2013
Wednesday, 16 January 2013
Unit 3: Character Ideas - Undertaker
Since my script came together a bit more, I had a vague idea of the sort of style and design I wanted for my Undertaker. So I decided to experiment a bit with him and try and figure out his posture and clothing.
Clothing depended on the setting, and I wasn't too sure what an Undertaker (Or, Funeral Director as they are now called, Undertaker is rude apparently...) so I started just by making him creepy looking, then I thought more into it and thought that they would most likely be wearing more doctors type of clothing as in scrubs or protective material since they handle the bodies.
Tuesday, 15 January 2013
Monday, 14 January 2013
Unit 3: Revised Idea
I decided to look back on my previous idea and try to minimise it a bit more and improve the quality of the writing. The previous one was typed to get my ideas down, where as this one is a more refined version. Possible improvements to be made, but it's getting there.
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