2 Environment concepts: Art Gallery and Bowling Alley. Both concepts in colour and black and white to help it tie into my idea. Trying to keep a consistent colour pallet and style through them as well.
Showing posts with label Environment. Show all posts
Showing posts with label Environment. Show all posts
Thursday, 7 February 2013
Friday, 23 November 2012
Unit 2: Final Concept Updates
Unit 2: 3D Modelling Progress (23/11)
Some more 3D modelling progress, currently just focusing on the main lair section but should be moving onto the right hand side of the image soon.
Thursday, 22 November 2012
Unit 2: 3D Modelling Progress
My current progress in Maya, modelling my 2D Final Concept.
I decided to start with the main focus of my scene which is the 'lair' for my Pagan Colossus and work from there.
Tuesday, 20 November 2012
Unit 2: Mapping Out My Lair
Before diving straight in and creating my scene in Maya, I've decided to try and visualise my original 2D concept in a more 3D way to see that sort of space I'll actually have to deal with when modelling.
I thought the best way to do this was through some rough and basic orthographic blocking out sketches and figure out the best sort of scale for all of my objects in my scene and break it down from there.
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Friday, 16 November 2012
Thursday, 15 November 2012
Unit 2: Final Concept Progression (Incomplete)
Okay, so more progression for my final concept, certain things are still off or incomplete, I think some more adjustments need to be made, I'm just unsure as to what those adjustments are at this moment..
Unit 2: Final Concept Progress
My final concept progress, however, I'm still struggling with what to put on the other side, my idea has changed since the original thumbnail was done and putting rockery or more detail the other side of the negative space makes the image feel very claustrophobic.
I'm also considering adding in something to show the scale of the area better? At the moment, it seems as though its could be any size.
Tuesday, 13 November 2012
Unit 2: Hero Prop Research
After changing my idea and story a bit, I realised that my original hero prop ideas wouldn't work if I left them the same, so, I went back and looked for some more images to help give me an idea of what my hero prop could be.
Taking into consideration that the Pagan Colossus is no longer a bi-ped and has no arms, the hero prop has to be something that can slot into his structure.
I didn't scrap the idea of the Hero Prop being based upon an animal, because it could be that the forest spirit either lives inside an object such as an orb, or it has manifested itself into a creature to accompany the Pagan Colossus in his hibernation and travels.
Bibliography
Taking into consideration that the Pagan Colossus is no longer a bi-ped and has no arms, the hero prop has to be something that can slot into his structure.
I didn't scrap the idea of the Hero Prop being based upon an animal, because it could be that the forest spirit either lives inside an object such as an orb, or it has manifested itself into a creature to accompany the Pagan Colossus in his hibernation and travels.
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Figure 1 - http://payload42.cargocollective.com/1/6/194547/3147765/figu.jpg
Figure 2 - http://funguerilla.com/images/creative-art/mothernature/mothernature12.jpg
Figure 3 - http://delhigreens.com/wp-content/uploads/2010/05/mother-nature-on-mothers-day.jpg
Figure 4 - http://25.media.tumblr.com/tumblr_m95t5kTXdx1qih67uo1_500.jpg
Figure 5 - https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOspAujocK2gPueKAA9f8fcWpZ5i3Sr2qdwcFaW4h491kCK-iLpWJ95lvgAJu6Zek0L7hez7lSdKuMFt6qDv2347Yfaz9lEM0yF5bsxRLyc69chlSxuhj1pVyZHaasZQCeTcPX6zpYhZlV/s640/fullForestSpirit.jpg
Figure 6 - http://www.onlineghibli.com/mononoke_hime/newimages/Kodamas.jpg
Figure 7 - http://images.fineartamerica.com/images-medium-large/forest-spirit-paul-slebodnick.jpg
Figure 8 - http://fc01.deviantart.net/fs71/i/2011/307/b/4/forest_spirit_by_lisatoms-d4ey6np.jpg
Figure 9 - http://www.deviantart.com/download/185979713/forest_spirit_by_mrnat-d32q6v5.png
Figure 6 - http://www.onlineghibli.com/mononoke_hime/newimages/Kodamas.jpg
Figure 7 - http://images.fineartamerica.com/images-medium-large/forest-spirit-paul-slebodnick.jpg
Figure 8 - http://fc01.deviantart.net/fs71/i/2011/307/b/4/forest_spirit_by_lisatoms-d4ey6np.jpg
Figure 9 - http://www.deviantart.com/download/185979713/forest_spirit_by_mrnat-d32q6v5.png
Unit 2: Thumbnails 28 - 29
I've been trying to think about my final concept in terms of angles and what to place into the scene, the first image is one I've been working on, however, I felt as though it didn't quite capture the enormity of my Pagan Colossus. So, keeping with a similar scene, I decided to try a new angle that better suits my character and helps to portray the area in a larger scale.
Sunday, 11 November 2012
Unit 2: Thumbnails 26 - 27
After experimenting with the ice cave idea yesterday, I decided to try and incorporate different environments together to see what sort of space I could come up with.
Saturday, 10 November 2012
Unit 2: Thumbnails 23 - 25
First thumbnail attempting to incorporate the different aspects of my lair, perspective and environment need working on, but this was more of a practice for the negative space.
Unit 2: Thumbnails 15 - 22
Attempting to use some of the creatures I researched as inspiration for the negative space the Pagan Colossus could create in an environment, or the shape left behind when he's not there.
The ones that appealed to me more are highlighted; these ones seemed more interesting and gave me the impression more could be done with them.
Unit 2: Negative Spaces 2
Playing around with shapes in plasticine again, figuring out different angles and different lighting.
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